GoogHacks Lite is doing well as a free app! It's averaging about 7 installs a day. That's exciting because I have a lot of plans for it, but it will take more than just 50-ish installs before it will become something I deem marketable (aka: Updates!)... Logically it would be wise to wait until around 1,000 installs and a bit of ad-revenue starts coming in as a result. Economically it would be more wise to wait until around 10,000 installs. Astronomically I should wait until 100,000 installs and a decent yearly salary coming from it. Realistically I'll probably wait another two weeks to see if anyone leaves any comments and then release an update. What can I say, I'm a softy for installs.
The art app idea I've been throwing around isn't exactly in the idea form anymore. I've built the basic design already, using the standard design with not-so-standard code... which has resulted in a quick, dependable interface that actually functions like an art app should! I still have a long ways to go, but I'm up to building tools!
"Android Art App" Lite Tool Plans:
- Draw (Done)
- Color (Done)
- Brush Size (Done)
- Eye Dropper (Done)
- Name (Done, Unreleased)
- Undo (Structure Built)
- Fill Bucket (Reviewing Options)
- Save (Planning Stage)
- Open (Planning Stage)
- Facebook Upload (Concept Stage)
- Icon (Concept Stage)
My deadline to release a Lite version is in two days... With all these tools and functions to build, the pressure IS on! :D
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