Showing posts with label android games. Show all posts
Showing posts with label android games. Show all posts

Friday, February 17, 2012

Screenshots - Updates

Hello everyone! I apologize, I haven't posted anything in over three weeks! No worries, though, I'm still here and steadily working on my first game! (Which is going, eh, okay) The ball is rolling slowly, but I'm going to give out a few screenshots of how it looks now (with my crappy, ten-minute-drawn pixel graphics). Obviously the game won't appear this way when I'm finished, but here are some shots:






It's not much, but as time passes it should be a really fun game to play -- very Spore-like in that you grow, evolve as you eat, and customize when you evolve, but mobile, of course, and centered around just your creature's life and not so much the species as a whole. We're throwing around ideas for mini-games, resource gathering (not in space), boss battles... Anyway, there's a little sneak preview at super-early development. I will try to post something else soon.

Saturday, January 21, 2012

Game Under Development

Great news! I am officially building an Android game! The concept is both original and addictive -- at this point it's probably not a good idea to give you much more than this, but I will say that it will be very like certain creature-building games mixed with mini-games and other fun aspects that I love in flash games. There's more good news though! I've officially added another member to the team and he will be helping me with the development process from beginning to end; we're also very likely going to pull an artist into the mix as the code begins to come together (because my graphic-design skills are flaky at best)! Anyway, our newest member is going to head up the concept development and play-ability portions of the team, but for now will just be focusing on this one game; don't want to crush the newbie in work. Well, everyone enjoy the rest of their weekend, I'm gonna get back to hacking this thing out.