So the "art app lite" release deadline has come and gone with no release, but all is not lost! I've made great progress with the Fill Bucket tool, which is really a huge obstacle, apparently, but I'm toughing it out and looking for an algorithm that works. I won't get too technical here, but basically at the moment it works great, but the memory is getting full before the app can catch up to perform certain actions (We in the dev. world call that a "stack overflow"). I'm a problem-solver, though, and considering how far I've come in so little time I am not concerned about it. So you can update Fill Bucket to: Structure Built. Yay!
While I'm here, I might as well tout that Googhacks Lite is still doing well! Check it out when you have some free-time. Also, good news: not only are real live people coming to this blog, but they are also reading it! (Or pulling it up and letting it sit there for 20 minutes.) I like readers. Hello reader.
Enough play-time, back to work!
Android Only: Direct Link to download GoogHacks Lite
Quick Update:
I didn't feel this warranted an actual post, but it is some really big news. The Fill Bucket tool project is a success! I have a few, minor glitches I need to work out to fill in the gaps, but it is running surprisingly fast even on the slower processors! The great thing? Thus far the build is compatible with all Android 1.6+ devices! Give me another few days and I may feel comfortable releasing a new deadline for my new Lite app!
This blog is utilized as a forum for the T.N. Development Team to post updates on current applications being developed, updates to those applications, and any other current events related to their work. T.N. Development Team is a small network of developers dedicated to building Android applications for the purpose of improving the Android Market and making a little money on the side.
Showing posts with label free apps. Show all posts
Showing posts with label free apps. Show all posts
Thursday, December 15, 2011
Thursday, December 8, 2011
New App: GoogHacks Lite
I released GoogHacks Lite late yesterday with very little pomp, but lots of circumstance because the Android Market Apps are hell to setup. (C'mon, if WebOS can make it easy, everyone can, right? Right?) I wasn't liking the limited attention GoogHacks was receiving and decided that a free version would boost my outlook on the future of GoogHacks. So naturally depending on the popularity of GoogHacks Lite over the next few months will determine if I decide to move forward with widening its scope; lots of great plans for it, but not worth it if no one is willing to spend a dollar to get it.
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